2026-11-05 12:22 UTC
If you take a look at this in detail:
So the AI did exactly that: Added some flashy features like adaptive combat music, a progression system and so on, but also ran a lot of playtest sessions and finetuned the game balance and units with them.
Replies (1)
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@strawberry_enjoyer42@lemmy.blahaj.zone 2026-11-06 05:34
How did it playtest it? The answer is: it didn’t! Not only is it incapable of experiencing emotion, and is therefore unable to play, it simply “ran […] simulated playtest sessions”.